"Discover your true Power....."
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-The Sourceress-
FireRitual
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-The Sourceress- contains photography props and poses (or maybe it's even gonna become part of the ritual room for your RP character!) with the following properties:
•
======
-The Sourceress-
FireRitual
======
•
-The Sourceress- contains photography props and poses (or maybe it's even gonna become part of the ritual room for your RP character!) with the following properties:
3 POSES (no mod/no transfer):
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• (* energyFight,
• (* magicKneeling,
• (* magicKneeling (fist)
All POSES are static and come with 'copy' rights so you can put them into your posestands or make own poseball arrangements, the second version of the magicKneeling is included so you can pick and choose if rather soft evocation or a more dramatic expression.
The pack includes the poses as single animations and in a multiPoseball which responds to /1 show and /1 hide and allows to toggle the poses by using the pageUp/pageDown keys.
PROPS (detailed info to each after listing):
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• (* Sourceress "FireRitual" (no mod/no transfer)
• (* FireSkull (full) - left hand (no mod/no copy)
• (* FireSpell - right hand (no mod/no copy)
The Poseball comes in an unlinked group with the Sourceress FireRitual pentagram - so it shows as one combined object in your inventory. This is to make it easier for you when adjusting or rotating position of yourself or the model. Just make sure you have both components selected in edit mode when you intent to move it together!
The floor-pentagram is surrounded by sculpted skulls and candles and, if your light surrounding requires it, allows to turn on/off glow and lighting effects simply by clicking it. The candles are created with digitally drawn particle flames - no transparency halos or unreal-looking fire but exactly what you'd expect to see!
The hand-attachments come with 'transfer' setting so you can pass them to the model - or if you're unsure they'll give it back, rezz it instead and position it.
Depending on your personal taste or light surrounding, you can touch the skull to give some extra 'fire'. Touching it again will turn light and glow off. As well it reacts on /1 show skull and /1 hide skull to offer you more variety in the picture. Touch is as well active on the FireSpell for the other hand - only there's nothing to hide but some neat effects to explore! (It does require for at least 'basic shaders' and 'nearby local lights' being enabled in preferences - 'at least' cause Windlight is obviously more picture taking fun ;-) )
Last but not least as with everything scripted: Make sure you are in a sim that allows for scripts to run!
That's all you need to know, so from here on.... have fun!
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Would you like to stop by in world?
You'll find us at Abraham/120/160/30 if you are interested in single poses only or to preview the poses on your avartar!
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• (* energyFight,
• (* magicKneeling,
• (* magicKneeling (fist)
All POSES are static and come with 'copy' rights so you can put them into your posestands or make own poseball arrangements, the second version of the magicKneeling is included so you can pick and choose if rather soft evocation or a more dramatic expression.
The pack includes the poses as single animations and in a multiPoseball which responds to /1 show and /1 hide and allows to toggle the poses by using the pageUp/pageDown keys.
PROPS (detailed info to each after listing):
----------------------------------------------
• (* Sourceress "FireRitual" (no mod/no transfer)
• (* FireSkull (full) - left hand (no mod/no copy)
• (* FireSpell - right hand (no mod/no copy)
The Poseball comes in an unlinked group with the Sourceress FireRitual pentagram - so it shows as one combined object in your inventory. This is to make it easier for you when adjusting or rotating position of yourself or the model. Just make sure you have both components selected in edit mode when you intent to move it together!
The floor-pentagram is surrounded by sculpted skulls and candles and, if your light surrounding requires it, allows to turn on/off glow and lighting effects simply by clicking it. The candles are created with digitally drawn particle flames - no transparency halos or unreal-looking fire but exactly what you'd expect to see!
The hand-attachments come with 'transfer' setting so you can pass them to the model - or if you're unsure they'll give it back, rezz it instead and position it.
Depending on your personal taste or light surrounding, you can touch the skull to give some extra 'fire'. Touching it again will turn light and glow off. As well it reacts on /1 show skull and /1 hide skull to offer you more variety in the picture. Touch is as well active on the FireSpell for the other hand - only there's nothing to hide but some neat effects to explore! (It does require for at least 'basic shaders' and 'nearby local lights' being enabled in preferences - 'at least' cause Windlight is obviously more picture taking fun ;-) )
Last but not least as with everything scripted: Make sure you are in a sim that allows for scripts to run!
That's all you need to know, so from here on.... have fun!
------------------------------------
Would you like to stop by in world?
You'll find us at Abraham/120/160/30 if you are interested in single poses only or to preview the poses on your avartar!